论述游戏动画中角色动作特点的思考  被引量:1

Discussion on the Character Action in Game Animation

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作  者:邓玉飚[1] DENG Yubiao(Guangzhou Panyu Vocational and Technical College,Guangzhou 511483,China)

机构地区:[1]广州番禺职业技术学院,广东广州511483

出  处:《鞋类工艺与设计》2022年第20期131-133,共3页SHOES TECHNOLOGY AND DESIGN

摘  要:随着群众生活质量与经济水平的提升,使更多人对网络游戏更加痴迷,并对游戏动画、情节、角色、动作等提出了更高的要求,需游戏设计者们对此引起重视,关注不同群体的多元化需求。本文中强调游戏动画中角色动作的特点,是吸引更多玩家的主要条件之一,可以根据不同角色、不同功能等加强塑造,也能推动我国游戏产业的创新发展,创设出很多优秀的游戏作品。With the improvement of people's quality of life and economic level,more people become more obsessed with online games,and put forward higher requirements for game animation,plot,role,action,etc.Game designers need to pay attention to this,focusing on the diverse needs of different groups.This paper considers the characteristics of character actions in game animation,emphasizes the characteristics of character actions in game animation,which is also one of the main conditions to attract more players.It can strengthen the shaping according to different roles,different functions,etc.It can also promote the innovation and development of China's game industry,and create many excellent game works.

关 键 词:游戏动画 角色动作 特点 

分 类 号:J218[艺术—美术]

 

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