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作 者:宋晨烨 贺筱媛[2] 郭圣明[2] 周芄 张大永[1,2] SONG Chenye;HE Xiaoyuan;GUO Shengming;ZHOU Wan;ZHANG Dayong(Graduate School,National Defense University,Beijing 100094,China;Joint Operation College,National Defense University,Beijing 100094,China;School of Computer Engineering and Science,Shanghai University,Shanghai 201900,China)
机构地区:[1]国防大学研究生院,北京100094 [2]国防大学联合作战学院,北京100094 [3]上海大学计算机工程与科学学院,上海201900
出 处:《指挥与控制学报》2023年第4期414-424,共11页Journal of Command and Control
摘 要:战争系统复杂性特点受广泛关注,为量化战争复杂性利用问题中军事任务跨边界程度,提出任务的指挥协调复杂性概念,并设计了量化方法.将指挥网络嵌入到庞加莱圆盘,计算任务的执行主体与其邻居主体在庞加莱圆盘中的测地线距离;通过任务网络中任务节点的网络加权度中心性,计算任务与其邻居节点的协同距离;使用真实兵棋大赛中的推演对抗数据,将整场对抗分为4个阶段,对方法进行验证,证明了方法的合理性和有效性.The complexity of combat system is mostly considered,in order to quantify the spanning boundary degree of military tasks in leveraging complexity of war,a complexity concept of command&coordination of tasks is proposed and the quantification method is designed.First,the command network is embedded into a poincare disk.The geodesic distance in a poincare disk between the executive subject of task and its neighboring subject is calculated.Second,the coordination distance between the task and its neighboring nodes is calculated by the centrality of network weighted degree.The deduction confrontation data in real war game are used to divide the whole confrontation into four phases to verify the proposed method.The rationality and validity of the method are proved.
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