基于虚拟现实的艺术作品三维展示系统设计  

Design of 3D display system of art works based on virtual reality

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作  者:韦燕红[1] WEI Yanhong(Liuzhou City Vocational College,Liuzhou 545001,China)

机构地区:[1]柳州城市职业学院,广西柳州545001

出  处:《无线互联科技》2024年第20期47-49,共3页Wireless Internet Science and Technology

摘  要:艺术作品三维数据在获取过程中由于受到环境等因素干扰,边缘信息不完整,严重影响其三维展示效果。为解决这一问题,文章提出基于虚拟现实(Virtual Reality,VR)的艺术作品三维展示系统设计与应用。该方法首先使用VR头盔和图形处理单元渲染VR场景并实现交互;然后通过三维高斯滤波器平滑原始图像并融合局部边缘;最后利用灰度共生矩阵提取纹理特征,结合增强函数优化视觉,融合纹理特征图,输出艺术作品的三维立体展示。测试结果表明,当采用该系统对艺术作品进行三维展示时,系统分辨率较高,具备较高的视觉质量。The 3D data of art works is disturbed by environmental factors during the acquisition process,the edge information is incomplete,which seriously affects the 3D display effect.To solve this problem,this paper proposes the design and application of 3D display system based on virtual reality.This method firstly uses the VR headset and the graphics processing unit to render the virtual reality scenes and realize the interaction.Then,the original images are smoothed and the local edges are fused through a 3D Gaussian filter.Finally,the grayscale symbiosis matrix is used to extract the texture features,optimize the vision combined with the enhancement function,integrate the texture feature map,and output the 3D display of the art works.The test results show that the proposed system has a high resolution and a high visual quality when the proposed system is adopted to display the art works in 3D.

关 键 词:虚拟现实 艺术作品 三维展示 系统设计 分辨率 

分 类 号:TP391[自动化与计算机技术—计算机应用技术]

 

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