混合现实(MR)技术赋能传统文化的创新实践研究  

Innovative practices of mixed reality(MR)technology enabling traditional culture

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作  者:胡小强[1,2] 唐武 Hu Xiaoqiang;Tang Wu(Department of Education,Jiangxi Normal University of Science and Technology,Nanchang 330038,China;Nanchang VR Perception and Interaction Key Laboratory,Nanchang 330038,China)

机构地区:[1]江西科技师范大学教育学部,南昌330038 [2]南昌VR感知交互重点实验室,南昌330038

出  处:《现代计算机》2024年第19期70-73,共4页Modern Computer

基  金:2023年江西省省级研究生创新专项资金资助项目(YC2023-S905)。

摘  要:中医药文化是中华民族的瑰宝,是中国优秀传统文化的重要组成部分。为弘扬优秀传统文化,基于Unity3D开发引擎,采用Microsoft公司HoloLens2设计并实现了一款混合现实(MR)的中医药制剂教学辅助系统。该系统通过构建虚拟模拟环境和人机交互功能,可以使用户身临其境地感受中药的采集、处理、配方制作等过程。在中医制剂流程的基础上,搭建融合STEAM教育理念的教育游戏,设计出系统功能模块,提出系统开发环境、开发技术路线。实验研究表明,该系统能够极大激发用户的学习乐趣,提高在体验过程中获取知识的主动性,有利于中医药传统文化的传承和文化知识的传播,是展示和传播中医药文化的一种创新形式,为后续研究提供了参考。Chinese medicine culture is the treasure of the Chinese nation is an important part of China’s excellent traditional culture.In order to promote the excellent traditional culture,this study designs and implements a mixed reality(MR)teaching system for Chinese medicine preparation based on Unity3D development engine and HoloLens2 from Microsoft.By building a virtual simulation environment and human-computer interaction functions,this system can enable users to learn the process of collection,processing,and formulation making of traditional Chinese medicine in an immersive way.Based on the process of Chinese medicine preparation,we build an educational game that integrates STEAM education concepts,design the system functional modules,and propose the system development environment and development technology route.The experimental study shows that the system can greatly stimulate the users’learning fun,improve the initiative of acquiring knowledge in the process of experience,which is conducive to the inheritance of traditional culture of Chinese medicine and the dissemination of cultural knowledge,and it is an innovative form of displaying and disseminating the culture of traditional Chinese medicine,which provides a reference for the subsequent research.

关 键 词:混合现实技术 传统文化 HoloLens2 中医药文化 MR教育应用 教育游戏 

分 类 号:R-4[医药卫生] TP391.9[自动化与计算机技术—计算机应用技术]

 

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