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作 者:王沫 WANG Mo(Department of Digital Art and Design,Hebei Art&Design Academy,Baoding 071000,Hebei,China)
机构地区:[1]河北工艺美术职业学院数字艺术设计系,河北保定071000
出 处:《玩具世界》2024年第12期224-226,共3页Toys World
摘 要:近年来,虚拟数字艺术作为一个新兴领域,在艺术界和技术界引起了广泛关注。这一领域融合了虚拟现实技术,创造出一个极具交互性和参与性的虚拟世界,正在深刻变革社会各个方面。动漫设计行业也因虚拟数字艺术的飞速发展面临巨大冲击。当前,众多高职院校正积极响应这一趋势,致力于培养具备技术背景和艺术素养的复合型人才。然而,部分院校的课程设置未能完全跟上这些技术的进步,导致学生毕业后可能难以满足动漫设计行业的实际需求。文章通过分析国内高职院校的动漫设计专业课程体系构建现状,讨论如何在虚拟数字艺术背景下,革新该专业的课程体系,以培养符合未来就业市场需求的动漫设计专业人才。As an emerging field,virtual digital art has at-tracted wide attention in the art and technology circles in recent years.This field combines Virtual Reality technol-ogy to create a highly interactive and participatory virtual world,which is profoundly changing all aspects of soci-ety.The animation design industry is also facing a huge impact due to the rapid development of virtual digital art.At present,many higher vocational colleges are actively responding to this trend and are committed to cultivating compound talents with technical background and artistic literacy.However,the curriculum of some colleges has not fully kept up with the progress of these technologies,which may make it difficult for students to meet the actual needs of the animation design industry after graduation.By analyzing the current situation of the curriculum system construction of animation design major in domestic higher vocational colleges,this paper discusses how to innovate the curriculum system of animation design major under the background of virtual digital art,so as to cultivate anima-tion design professionals in line with the future employ-ment market demand.
关 键 词:虚拟数字艺术 动漫设计专业 课程体系 高职院校 人才培养 革新
分 类 号:G712[文化科学—职业技术教育学]
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