大学生网络游戏障碍对抑郁和焦虑的影响:攻击性的中介作用  

Effects of college students'internet gaming disorder on depression and anxiety:the mediating role of aggression

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作  者:李博祥 尚欣[1,2] Li Boxiang;Shang Xin(Department of Police Management and Tactical Command Teaching and Research,Tianjin Public Security Police Vocational College,Tianjin 300382,China;Faculty of Psychology,Tianjin Normal University,Tianjin 300387,China)

机构地区:[1]天津公安警官职业学院警察管理与战术指挥教研部,天津300382 [2]天津师范大学心理学部,天津300387

出  处:《校园心理》2025年第1期45-50,共6页Journal of Campus Life & Mental Health

基  金:天津市教育委员会科研计划专项任务项目(心理健康教育)(2023YBGX09)。

摘  要:目的探讨大学生网络游戏障碍与攻击性和抑郁、焦虑这些负性情绪之间的关系,进一步了解大学生网络游戏障碍所带来的影响。方法使用十项网络游戏障碍测验简体中文版(IGDT-10)、Buss和Perry攻击问卷中文版(AQ-CV)、抑郁-焦虑-压力量表(DASS-21)对987名大学生进行施测。结果大学生网络游戏障碍、攻击性、抑郁、焦虑之间均呈正相关(r=0.43~0.79,P<0.01)。攻击性在网络游戏障碍对抑郁影响之间存在中介作用,中介效应值为0.18,中介效应占总效应的31.41%;攻击性在网络游戏障碍对焦虑之间存在中介作用,中介效应值为0.20,中介效应占总效应的38.63%。结论大学生网络游戏障碍对抑郁和焦虑有直接影响,攻击性在大学生网络游戏障碍对抑郁和焦虑的影响中起到部分中介作用。Objective To explore the relationship between internet gaming disorder among college students and negative emotions such as aggression,depression,and anxiety,and to further understand the impact of internet gaming disorder in college students.Methods Using the simplified Chinese version of the 10-item Internet Gaming Disorder Test(IGDT-10),the Chinese version of the Buss and Perry Aggression Questionnaire(AQ-CV),and the Depression Anxiety Stress Scales(DASS-21)to conduct an assessment on 987 college students.Results There was a significant positive correlation between Internet Gaming Disorder(IGD),aggression(AG),depression and anxiety among college students(r=0.43-0.79,P<0.01).Aggression mediated the effect of IGD on depression,with a mediating effect value of 0.18,accounting for 31.41%of the total effect;aggression also mediated the effect of IGD on anxiety,with a mediating effect value of 0.20,accounting for 38.63%of the total effect.Conclusion Internet gaming addiction among college students has a direct impact on depression and anxiety,with aggressiveness playing a partial mediating role in the influence of internet gaming disorder on depression and anxiety among college students.

关 键 词:大学生 网络游戏障碍 攻击性 抑郁 焦虑 中介效应 

分 类 号:G444[哲学宗教—心理学] G645.5[哲学宗教—发展与教育心理学] G899[文化科学—教育学] B844.2[文化科学—教育技术学]

 

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