检索规则说明:AND代表“并且”;OR代表“或者”;NOT代表“不包含”;(注意必须大写,运算符两边需空一格)
检 索 范 例 :范例一: (K=图书馆学 OR K=情报学) AND A=范并思 范例二:J=计算机应用与软件 AND (U=C++ OR U=Basic) NOT M=Visual
作 者:翁明杰 王文梅[2] WENG Mingjie;WANG Wenmei(Education Development Center of Suzhou High-Tech Zone,Suzhou Jiangsu 215009,China;Wuxian Middle School,Suzhou Jiangsu 215009,China)
机构地区:[1]苏州高新区教育发展中心,江苏苏州215009 [2]吴县中学,江苏苏州215009
出 处:《信息与电脑》2024年第24期218-220,共3页Information & Computer
摘 要:文章聚焦“算法与程序设计”,以项目化教学法为依托,扎根真实情境、巧施教学设疑并借助跨学科协作,旨在推动信息技术核心素养落地,并通过实验方法,展现技术成果,最终得出有效教学策略结论,为信息技术教学提供有益借鉴与参考,助力学生信息技术素养提升,培养其解决实际问题的能力。The article focuses on“Algorithm and Programming”,based on the project-based teaching method,rooted in the real situation,skillfully teaching doubts and interdisciplinary collaboration,aims to promote the information technology core literacy in the ground,and through the experimental method,to show the technical results,and finally come up with the conclusion of the effective teaching strategy,which can provide a useful reference for the teaching of information technology.It also aims to improve students’information technology literacy and cultivate their ability to solve practical problems.
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在链接到云南高校图书馆文献保障联盟下载...
云南高校图书馆联盟文献共享服务平台 版权所有©
您的IP:216.73.216.40