检索规则说明:AND代表“并且”;OR代表“或者”;NOT代表“不包含”;(注意必须大写,运算符两边需空一格)
检 索 范 例 :范例一: (K=图书馆学 OR K=情报学) AND A=范并思 范例二:J=计算机应用与软件 AND (U=C++ OR U=Basic) NOT M=Visual
作 者:王耀弘 Wang Yaohong
机构地区:[1]山西大学文学院
出 处:《电影艺术》2025年第2期80-88,共9页Film Art
摘 要:在电影体验中,悬念产生需以观众的不确定性认知为基础,类型电影的悬念悖论却显示出观众对已知的悬念体验乐此不疲。英美学界的解决思路面临推翻悬念定义的逻辑难题,借助思想对信念的超越性,诺埃尔·卡罗尔解决了对不确定性条件的争论,将重复观影正视为一种有益的认知训练。但是,悬念与时间在电影体验中的形式契合是不确定性成为重复驱力的根本原因,重复观影是观众主动的时间综合,“悬而自决”的重复是自我确证与把握流变生命体验的重要方式。In the film experience, the generation of suspense is based on the audience's uncertainty cognition, yet the paradox of suspense in genre films shows that audiences are endlessly fascinated by known suspense experiences. The cognitive approach faces the logical dilemma of overturning the definition of suspense. Through the transcendence of thought over belief, No?l Carroll resolved the debate over the conditions of uncertainty, viewing repeated viewing as a beneficial cognitive training. However, the formal fit of suspense and time in the film experience is fundamentally the reason why uncertainty becomes a driving force for repetition. Repeated viewing is an active synthesis of time by the audience,and the “self-determined” repetition is an important way of self-affirmation and grasping the fluid experience of life.
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在链接到云南高校图书馆文献保障联盟下载...
云南高校图书馆联盟文献共享服务平台 版权所有©
您的IP:216.73.216.49