基于项目式学习的幼儿园民间游戏活动设计研究——以斗鸡游戏为例  

Research on the Design of Kindergarten Folk Game Activity Based on Project-based Learning——Taking Cockfighting Game as an Example

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作  者:朱欣欣 ZHU Xinxin(Soochow University Experimental School Kindergarten,Suzhou 215000,Jiangsu,China)

机构地区:[1]苏州大学实验学校幼儿园,江苏苏州215000

出  处:《玩具世界》2025年第1期251-253,共3页Toys World

摘  要:文章提出以项目式学习为指导,在幼儿园中引入斗鸡游戏活动,以促进幼儿对传统文化的认同感和全面发展。研究发现,斗鸡游戏不仅能丰富幼儿的游戏体验,还能通过幼儿自主设计、参与实践过程,提升他们的自主性、多元智能以及团队协作能力。文章强调了教师在项目式学习中的引导者和合作伙伴角色,同时建议通过家长参与和幼儿园层面的支持,进一步拓展教育资源,创新课程模式。This paper proposes to introduce cockfighting game activity in kindergartens under the guidance of project-based learning to promote young children's sense of identity of traditional culture and all-round development.It is found that the cockfighting game can not only enrich young children's game experience,but also enhance their autonomy,multiple intelligences and teamwork ability through their independent design and participation in the practice process.It emphasizes the role of teachers as guides and partners in project-based learning.At the same time,it is recommended to further expand educational resources and innovate curriculum modes through parental participation and kindergarten-level support.

关 键 词:幼儿园教育 民间游戏 斗鸡游戏 项目式学习 活动设计 

分 类 号:G613.7[文化科学—学前教育学]

 

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