职业院校学生体验学习模型建构与教学改革实践——基于计算思维培养视角  

The Construction of Experiential Learning Model and Teaching Reform Practice for Students in Vocational Colleges--Based on the Perspective of Computational Thinking Cultivation

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作  者:邓红[1] 成洁[1] DENH Hong;CHENG Jie(Wuxi Machinery and Electron Higher Professional and Technical School,Wuxi 214028,China)

机构地区:[1]无锡机电高等职业技术学校,江苏无锡214028

出  处:《工业技术与职业教育》2025年第2期60-65,共6页Industrial Technology and Vocational Education

基  金:第五期江苏省职业教育教学改革研究重点课题“‘体验学习圈’在五年制高职学生计算思维培养中的教学改革策略研究”(课题编号:ZCZ56),主持人邓红、成洁;2022年度江苏省教育科学规划课题“指向计算思维培养的职业学校‘体验学习圈’模型建构研究”(课题编号:SJMJ/2022/16),主持人成洁。

摘  要:随着数字化、智能化的发展,计算思维教育已成为职业院校培养高质量人才的重要基础。基于计算思维的概念特征分析,提出以“问题解决”为核心的计算思维培养教学解构框架,并将其概括为“问题发现、问题表示、问题实践、问题迁移”四个基本点;探讨计算思维培养与体验学习的内在关联与逻辑耦合,构建指向计算思维培养的体验学习模型;将此模型应用于“游戏开发”为主题的高职Python教学实践,阐述教学设计与教学实施,为职业院校计算思维培养的教学改革提供参考。With the development of digitalization and intelligence,computational thinking education has become an important foundation for vocational colleges to cultivate high-quality talents.Analyzing the conceptual characteristics of computational thinking,this paper proposes to use"problem solving"as the key word to deconstruct the teaching of computational thinking,breaking it down into four basic points:problem discovery,problem representation,problem practice,and problem transfer.It explores the internal connection and logical coupling between computational thinking cultivation and experiential learning and constructs an experiential learning model oriented towards computational thinking cultivation.This model is applied to the Python teaching practice in higher vocational education with the theme of"game development",and the teaching design and implementation are elaborated,providing a reference for the teaching reform of computational thinking training in vocational colleges.

关 键 词:计算思维 体验学习 模型 职业教育 

分 类 号:G712[文化科学—职业技术教育学]

 

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