成败等因素对小学生游戏中自我价值感的影响  被引量:4

Effects of Success or Failure on Pupils' Self-worth in Games

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作  者:马来祥[1,2] 寇彧[1] 

机构地区:[1]北京师范大学发展心理研究所,北京100875 [2]许昌学院教育科学学院,许昌461000

出  处:《心理发展与教育》2009年第4期37-42,共6页Psychological Development and Education

基  金:许昌学院青年教师科研启动基金(2007);北京师范大学创新研究群体发展计划资助

摘  要:本研究以三、四年级的142名小学生为被试,以自编的"背投沙包"游戏为载体,通过创设竞争与合作的四类小组以及控制成功与失败的结果,探讨其对个体自我价值感的影响。研究发现,个体的自我价值感受到个体成败而非群体成败的影响,其中人际关系起着部分中介作用。尤其是在失败的结果产生后,极端的高能力重视水平能够带来高自我价值感。而竞争与合作的小组安排对自我价值感的影响并不显著。142 children from third and fourth we examined the effect of cooperation or demonstrated that the sense of self-worth was interpersonal relationship played as a partial grade participated in the present study Through a game of sandbag carry, competition and success or failure on the sense of self-worth. Results affected by individual based but not group based success or failure, in which mediator. When faced with individual based failure, participants with high sensitivity of their ability still showed high sense of self-worth. Cooperation or competition in the game did not reveal a significant effect on the sense of self-worth.

关 键 词:自我价值感 成功 失败 游戏 小学生 

分 类 号:B844.2[哲学宗教—发展与教育心理学]

 

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