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作 者:裴萱[1]
出 处:《中南大学学报(社会科学版)》2013年第3期169-175,共7页Journal of Central South University:Social Sciences
摘 要:网络游戏的兴起和主体性的建构在后现代时期为美学研究提供了新的理论视角和生长点,并促使美学主体性原则的重建与转型。游戏中的主体身份建构与确认、自由时空的审美体验、主体创建的叙事脉络和交互主体性的充分张扬都彰显了美学新的主体性特质。以审美超越再现"后"时代的自由,以主体的回归重构历史与文化之思以通达澄明之境正是其价值所在。The rise of the network games and the construction of subjectivity in the modern period provide a new theoretical perspective and growing point for aesthetic study,and propel the reconstruction and transition of aesthetic principle.The construction and affirmation of the subject identity in games,aesthetic experience in free space-time,narrative context created by subject and interactive subjectivity being made public completely,have prompted the new rise of the subjectivity aesthetics.Its value are aesthetic transcendence reappearing the freedom of "Post" Age,the history reconstructed by returning of the subject,as well as the sensible and lichtung state produced by cultural thinking.
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