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作 者:赵国安[1] Zhao Guoan(School of Netw ork Education, Beijing University of Posts and Telecommunications, Beijing 100876)
出 处:《远程教育杂志》2017年第3期78-85,共8页Journal of Distance Education
基 金:全国教育科学"十二五"规划2014年度课题"泛在学习环境中数字资源聚合模式及推荐机制研究"(Dca140238);2015年北京邮电大学继续教育改革研究项目"终身学习视角下学校继续教育发展策略研究"的研究成果
摘 要:探索基于STEAM理念的课程与实践,已成为校内外科学实验室培养创新型人才的必要手段。目前,基于STEAM教育的校外科学实验室还存在内容单一、知识结构性缺失、标准不统一等问题。为此,在建设北京科学中心的"逻辑与智能信息技术实验室"实验机体群之际,揭示了实验机体内容体系应由知识点、知识线、知识面、知识体四部分构建,实验机体结构应包括机体内容、内容形式、形式内容和客观形式四部分,实验机体教学应由兴趣引入、学习之旅和足迹的"三部曲"组成。Exploring the course based on STEAM concept has become an essential means to cultivate innovative talents in scientific laboratory both inside and outside school. At present, there still exist some disadvantages in the science lab outside our school based on STEAM education, such as singleness of content, lack of knowledge structural, disunity of standard, etc. In the con-struction of a group of experiment bodies in “Logical and Intelligent Information Technology Lab of Beijing Science Center", content system of experiment bodies should be built by four parts including knowledge point, knowledge line, knowledge surface and knowl-edge body. Structure of experiment body should be divided into four parts including body content, content form, form content and ob-jective form. Steps for teaching of experiment body should be the attraction of interest, learning process and review in sequence.
关 键 词:STEAM&STEM&实验机体群 实验室建设 课程设计 游戏化学习
分 类 号:G420[文化科学—课程与教学论]
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