设计思维在展示设计课程中运用——以设计游戏引入为例  被引量:3

Application on Design Thinking in Exhibition Design Course: Taking an Example of Design Game Introduction

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作  者:李蕴嘉[1] 

机构地区:[1]广东农工商职业技术学院

出  处:《创意设计源》2017年第6期73-80,共8页Idea & Design

摘  要:设计思维作为整套设计流程与管理的初始,对设计项目的成败有着决定意义。目前国内多数的展示设计课程以项目导入法作为主要教学方式,由于缺乏有效的设计思维训练机制,容易使学生陷入从借鉴演化为抄袭的误区。以设计游戏引入展示设计课程为例,以设计思维作为主要推进教学进度与管理的手段,引导学生拓展创意与管理设计流程,有效调动学生的积极性,对展示设计以及其他设计课程有一定的启示作用。As a beginning of systematic design process and management, design thinking is decisive for the success or failure of a design project. Exhibition design, which is emphasized for the innovative information transmission, has demand for the design thinking. At present, most of the design courses take the Project Leading-in Method as the main teaching mode. Due to the lack of effective guidance of design thinking training, it is easy to fall into the misunderstanding of reference and plagiarism in the practical teaching practice with the students as the leading role. Taking the design thinking as the main method to promote teaching progress and management, it has the value to explore, and guides students to develop creativity and management of the design process in order to effectively mobilize the enthusiasm of the students, with important enlightenment for the exhibition design and other design courses. This paper will try to analyze the influence of design thinking in exhibition design course with a case study of design game in exhibition design teaching.

关 键 词:设计思维 展示设计 设计游戏 项目导入法 设计流程 

分 类 号:G642[文化科学—高等教育学] J525.2-4[文化科学—教育学]

 

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