检索规则说明:AND代表“并且”;OR代表“或者”;NOT代表“不包含”;(注意必须大写,运算符两边需空一格)
检 索 范 例 :范例一: (K=图书馆学 OR K=情报学) AND A=范并思 范例二:J=计算机应用与软件 AND (U=C++ OR U=Basic) NOT M=Visual
作 者:邓卫斌 杨雅婷 Deng Weibin;Yang Yating
机构地区:[1]湖北工业大学工业设计学院,湖北武汉430068
出 处:《家具与室内装饰》2023年第8期118-123,共6页Furniture & Interior Design
基 金:湖北省省人文社科基地项目(HBCY1203);湖北省教育厅社科项目(13G246)。
摘 要:现有关于玩具屋的研究多是针对某一年龄段儿童,无法得到全年龄段儿童的多层次需求,儿童的情感以及个性化需求被忽略。为满足儿童对智慧玩具屋的使用及体验需求,基于扎根理论和PCA主成分分析法提出儿童智慧玩具屋设计系统策略。研究从儿童空间认知和具身认知出发,通过扎根理论的三级编码得到智慧玩具屋设计需求层级体系,之后利用主成分分析法得到各维度指标的重要程度。分析结果作为设计策略的主要切入点,将设计策略整合为儿童体验需求下的智慧玩具屋系统设计,以期增进对儿童的情感关怀,为玩具设计提供理论借鉴。Most of the existing studies on dollhouses are aimed at children of a certain age,and the multi-level needs of children of all ages cannot be met.Children's emotional and personalized demands are ignored.In order to meet children's needs for the use and experience of smart toy houses,we propose a system strategy for the design of children's intelligent toy houses based on rooting theory and principal component analysis.The study starts with children's spatial cognition and embodied cognition and gets the hierarchy of wisdom toy house design requirements through the three-level coding of grounded theory,after which the importance of each dimension index is obtained by using principal component analysis.The analysis results are used as the main entry point for design strategies,and the design strategies are integrated into a smart toy house system design under children's experiential needs in a bid to enhance emotional care for children and provide theoretical reference for toy design.
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在链接到云南高校图书馆文献保障联盟下载...
云南高校图书馆联盟文献共享服务平台 版权所有©
您的IP:13.59.225.66