闯关型高校课堂教学模式的探索与实践  被引量:24

Exploration and Practice of College Classroom Teaching Mode Based on the Checkpoints Type

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作  者:姚方[1] 沈晓莉[1] 李杰[1] 吾国强[1] 

机构地区:[1]衢州学院化材学院,浙江衢州324000

出  处:《浙江师范大学学报(社会科学版)》2016年第4期119-124,共6页Journal of Zhejiang Normal University(Social Sciences)

摘  要:闯关型课堂教学是借鉴游戏闯关的思想进行的高校课堂教学改革,包括关卡体系、闯关机制、闯关方式、考核机制等内容设计,该模式可以达到增强师生交流、激发学生学习兴趣、培养学生自学能力和课程综合运用能力的效果。在实施过程中应该注意关卡设计上多维能力的提升、闯关时师生面对面的沟通、全过程考核的实施。Checkpoints classroom teaching intends to reform college classroom based on checkpoints game,which includes level system,checkpoints mechanism,checkpoints mode,assessment mechanism and so on. This mode can enhance communication between teachers and students,and stimulate students' interests in learning. Furthermore,this mode can cultivate their self-learning abilities and comprehensive abilities. In the implementation,attention should be paid to enhancing the multi-dimensional abilities on level design,to improving oral communication between teachers and students at checkpoints,and to carrying out the assessment of the entire process.

关 键 词:闯关模式 课堂教学改革 教学设计 化工原理 

分 类 号:G642.421[文化科学—高等教育学]

 

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