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作 者:齐海元[1] 刘超英[1] 陈镜丞[1] QI Haiyuan;LIU Chaoying;CHEN Jingcheng(Ningbo University of Technology,Ningbo,Zhejiang,315211,China)
机构地区:[1]宁波工程学院,浙江宁波315211
出 处:《宁波工程学院学报》2018年第3期90-95,共6页Journal of Ningbo University of Technology
基 金:宁波工程学院高教研究课题(NG2017015);2015宁波市重点特色专业建设项目研究成果
摘 要:互联网时代的发展和工业制造4.0要求培养新型工程技术人员,同时要求未来的建筑设计人才具有STEAM的综合跨学科能力,为此构建了基于虚拟现实技术的STEAM教学模式。该模式关注建筑学专业培养能力素质目标,落实于具体的课程体系和培养计划;该模式为教学内容、教学方法的创新带来了相关理念和应用方法,为培养符合时代要求的新型工程设计人才带来了有益尝试。The development of the internet era and the industrial manufacturing 4.0 require the training of new engineering technicians, meanwhile, the future excellent architect shall have the comprehensive interdisciplinary ability of STEAM. Therefore this paper constructs a STEAM teaching mode based on virtual reality technology. This mode focuses on the goal of cultivating students’ ability and quality in the architecture, and implements it in the specific course system and training plan. It not only brings novel ideas and application methods to the innovation of teaching content and teaching methods, but also makes a beneficial attempt in cultivating the excellent new engineering designers who meet the requirements of the times.
关 键 词:STEAM 三维虚拟现实 创造性复合思维 以项目为导向 教学模式
分 类 号:G420[文化科学—课程与教学论]
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