相关期刊:《Journal of Beijing Institute of Technology》《Sino-US English Teaching》《Journal of Computer Science & Technology》《Journal of Software Engineering and Applications》更多>>
The classical definition of learning is: change and modification of behavior as a result of experience, training, and practice. In modem technological world; this definition has been changed and modified to include t...
The use of agent technology in a dynamic environment is rapidly growing as one of the powerful technologies and the need to provide the benefits of the Intelligent Information Agent technique to massive open online co...
Many analytical or computational applications create documents and display screens in response to user queries “dynamically” or in “real time”. Hypermedia features must be generated “just in time” – automatical...
The domain of traditional hypermedia is revolutionized by the arrival of the concept of adaptation. Currently, the domain of AHS (adaptive hypermedia systems) is constantly growing. A major goal of current research ...
Learners in hypermedia educational systems (HES) often become disorientated and experience cognitive overhead. This study presents a method for reducing disorientation in HES. The study uses two usability methods, r...
On the basis of an electronic map_based hypermedia data model (EMBHDM),this paper makes a study on the technologies of nonlinear storage,organization,management and browsing of information as well as organization of d...
This paper presents the hypermedia data model based on the infinity RS image information system we have developed.The hypermedia data model consists of different semantic units called nodes,and the associations betwee...